Conways Game Of Life

11 October 2010

I have been fascinated by Conway’s Game of Life for a while. It’s a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial configuration and observing how it evolves.

The game is defined by four simple rules:
1. Any live cell with fewer than two live neighbours dies, as if caused by under-population.
2. Any live cell with more than three live neighbours dies, as if by overcrowding.
3. Any live cell with two or three live neighbours lives on to the next generation.
4. Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.

I created this ‘game’ in actionscript.. it’s nice to see the patterns appear!